Starter offline Β· Pro on the Velarium cloud

Hunts that keep
players coming back

HuntKit gives Second Life region owners and experience teams a full toolkit for polished hunt runs β€” from Marketplace Starter packs that work entirely in-world to HuntKit Pro with a web operator console, analytics, and optional public leaderboards.

HuntKit HUD 04:21
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Score 587,341
1 StellaV 621,802
2 Zephyr. 598,120
3 You 587,341
Time Attack Classic Hunt Compact HUD Cloud dashboard Public leaderboards Gift flows No SL servers required Starter works offline

Three game lines

Pick the experience
your players will love

Each line ships as a Marketplace-ready Starter pack and an upgradeable Pro kit. Scoring uses the same Velarium formula across Starter and Pro.

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score = items_collected Γ— 100,000 βˆ’ elapsed_seconds

Starter and Pro use the same formula. Keep target counts modest β€” very large hunts can approach Second Life’s 32-bit integer ceiling.


Starter vs Pro

Start offline.
Scale with the cloud.

Starter packs install from your Second Life Marketplace library β€” no external HTTP from the kit. Move to Pro when you want dashboards, run history, analytics, and shareable leaderboard URLs.

Starter
Three Marketplace-ready packs. Zero cloud dependency in the scripts.
  • βœ“ Full experience β€” HUD, collectibles, controller β€” all in-world
  • βœ“ Configure via inventory notecards (ASCII-safe)
  • βœ“ In-memory leaderboard on the controller; reset, stop, and help tools
  • βœ“ Completion gift delivery for Hunt and Compact HUD lines
  • β€” No cloud dashboard or persistent history
  • β€” No public leaderboard pages
  • β€” No per-run telemetry in the cloud
Time Attack Starter Hunt Starter Compact HUD Starter

Quick setup

Live in four steps

Whether you ship Starter or Pro, most regions are testing within minutes β€” not days.

1

Pick a game line

Time Attack, Hunt, or Compact HUD β€” each has its own Marketplace pack.

2

Rez & configure

Drop controller and collectibles. Name notecards exactly as documented in the pack readme.

3

Test with an alt

Run a full loop: scoring, timer, and gift behaviour before you open to visitors.

4

Go live

Share your HUD giver or region landmark. Pro: enable a public leaderboard when you are ready.

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Starter scripts expect ASCII-only notecards. The collectible Description field must match the object_id values listed in your HUD notecard.


Go Pro

From registration to
running in-world in minutes

1

Register

Create a HuntKit Pro tenant account. Verify your email β€” no card required to start.

2

Activate in-world

Use the short activation code from your Pro kit’s activator object to link your tenant to your Second Life avatar.

3

Create a game

Open the operator console, add a game, pick the game line, and copy the deploy block from the Deploy tab.

4

Deploy & monitor

Paste notecard fields in-world. Watch runs and analytics update as players play.

Open operator console β†’ Create Pro account
Velarium operator console
My games 3 active
Winter Time Attack
Time Attack Β· 12 targets
Live
Spring Treasure Hunt
Hunt Β· 24 targets
Live
Cherry Blossom HUD
Compact HUD Β· 4 targets
Draft
Total runs this week
1,847

FAQ

Common questions

Can Starter run without any external servers? +

Yes. Starter packs are designed to avoid cloud calls: scoring, leaderboard memory, and gift delivery run on your in-world controller.

How does scoring work? +

Score = (items collected Γ— 100,000) minus elapsed seconds. Faster, more complete runs rank higher. Keep target counts moderate so scores stay well under Second Life’s integer limits.

What’s the difference between the three game lines? +

Time Attack: any-order timed collection β€” great for busy regions. Hunt: classic flow with optional order and gifts. Compact HUD: up to four slots in a tight layout, with optional auto-start on attach.

Do players need a Pro subscription? +

No. Players use the HUD and world objects you provide. Only operators who want the cloud console use Pro.

Can Compact HUD auto-start? +

Yes. Compact HUD supports auto-start when the HUD attaches. Time Attack and Hunt typically use an explicit start interaction β€” check your pack readme.

How do I activate Pro in-world? +

After you register, use the activation code from your Pro activator object while signed in on the website. That links your tenant to your avatar.

Which notecards do I edit? +

Each pack lists exact inventory names (ASCII). Match collectible Description object_id values to the HUD list β€” details are in the included readme.

Can I publish a public leaderboard? +

With Pro, you can enable a public leaderboard URL per game. Starter keeps scores on the in-world controller only.