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Hunt

Classic hunt flow with optional strict order, optional timer, and optional gift delivery from the controller when the player finishes. Configuration is driven by notecard lines you edit as the region owner.

What you get

Separate HUD and controller objects, collectible prims you place across your build, and readable notecard templates for admin, HUD, and item configuration.

Who it is for

Stores, events, and regions that want a narrative-friendly hunt with an optional completion reward.